9.3.07

Xbox 360 Backward Compatibility Development Ramping Down After '07

Gizmodo: "At the end of the GDC blogger's breakfast yesterday morning, Chris Satchell dropped this bomb that not many people seem to have picked up on. He said, regarding Xbox 360 Backward Compatibility:

At some point we're going to focus less on it. When you get to the end of this year there will be a reduced focus on backwards compatibility. There are so many 360 games out there. I don't know if it's important anymore.

So depending on how many Backward Compat. updates (we counted two in 2006) your Xbox game may not quite make it to Xbox 360, which means you're going to have to keep that big black box around indefinitely. – Jason Chen"

Forza Motorsport 2: U.S. Production Cars Unveiled

Forza Motorsport 2: U.S. Production Cars Unveiled - Xbox: "Turn 10 has revealed the list of American production car featured in Forza Motorsport 2, the sequel to Microsoft Game Studios' award-winning, fully-customizable driving simulator Forza Motorsport.

Buckle up for authentic simulation physics, bone-jarring damage, and photo-realistic graphics, as well as licensed tuning and customization options.

Loaded with over 300 of the world’s hottest cars for you to collect, personalize, and race, Forza Motorsport 2 gives you the complete racing experience. "

Halo 3's aural experience

Xbox 360 Fanboy: "Mix Online has a very interesting and thorough piece on Halo 3's audio and the process Bungie has for bringing it into the game. Jay Weinland and Marty O'Donnell give their input on what equipment they use and how they make sure it sounds the way it does in game. The amount of attention to detail they're putting into this makes us really excited for how immersive Halo 3 will be come this fall. So, any audiophiles out there may want to take a look at this, but beware of drooling all over your keyboard."