30.5.07

New Splinter Cell direction will work, say Ubisoft

Having seen the scans of the new Splinter Cell game, it was disturbing to see that shadows and darkness has been thrown out of the window. In its place we saw bustling streets full of people and an inconspicuous Sam, without his trademark goggles. Don’t despair though, because Ubisoft are confident that Conviction is the way forward.

Speaking to Gamesindustry.biz, Splinter Cell producer Mathieu Ferland had the following to say:

“We’ve been working very closely with the fans from the beginning. Their first reaction was, ‘What’s going on? Where’s Sam?’ And then they discovered these new possibilities, this new mechanic and they said, ‘That looks awesome. I want to play it.’”

He did admit though that should the game not go down well with the public, things can be reversed for the next iteration, back to what we are used to.

“It’s not a one-way direction. You can always go back and do different things, having Sam in a new position, or a different character to explore light-and-shadow gameplay. To us, it’s a nice way to expand the brand.”

Ferland pointed out that the Ubidays event held in Paris last week showed Conviction, which received positive feedback from those at the event.

It is a big risk by Ubisoft to suddenly change the direction that the series was headed, although it’s nice to see something different coming to the table. Whether it works or not remains to be seen, but at least it is something new, and definitely something to look forward to.

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