2.3.07

Halo Wars Milestone Reached

IGN: "Following sibling development team Bungie Studios, which regularly posts development progress on its Website, well-known PC developer Ensemble Studios stepped in line with what looks like the beginning of a series of Website updates for the real-time strategy Halo Wars.

In the Halo Wars forums, Ensemble revealed nothing significant about Halo Wars, other than that Microsoft Game Studios' Executive Shame Kim and a posse of folks from his team visited Ensemble analyze its latest milestone. The undated RTS is playable in multiplayer form, offers some 'wicked' UI, and is still far from finished.

Far right in the red shirt is Graeme Devine, lead designer. Standing next to him is Music and Sound Lead Kevin McMullan.
'We made sure we had a fairly polished build of our game ready for these folks to play, including some wicked new UI work by Ensemble Studios Artist Andy Gotcher and Programmer Billy Khan,' reads the update. 'By all accounts the Microsoft gang had a good time with the game and was quite impressed with its current state. We've got a long way to go still, but it's very encouraging when a group like this can sit down and have fun beating the hell out of each other so far from any ship date.'
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