Mouse and KB on 360 not all it's cracked up to be

Now for the test. We used three games: Gears of War (duh), Halo 2, and Rainbow Six 3: VegasGears of War did not work well at all with the XFPS. Foregoing accuracy for now, let's focus on one thing: Gears was designed from the ground up as a 360 title. For instance, the "roadie run" uses the A button, which requires you to take your thumb off the right stick. To compensate for this, rotation control moves to the left stick during the roadie run. If you're using a keyboard however, you're stuck holding down a key and manipulating the WASD keys. It's awkward and in no way superior to a pad. Things like this make playing Gears a chore. Halo 2 played the best of the three games. It seems like the default keyboard layout was designed with Halo 2 in mind. Again though, issues pop up. For example, you won't be sneaking much, because keyboards have no analog support. Vegas, again, has similar issues.
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